![]() ![]() Next, I suggest raising Wisdom to 14 since this is your Spellcasting Ability, which determines whether or not the Spells you cast will successfully land on your targets and can increase the healing of some spells like Cure Wounds. The second important Ability is Constitution, which you should increase to 16 so you can start with 13 HP. I highly recommend setting this Ability to 16 to gain +3 Dexterity Modifier. Dexterity also influences Skills that you’ve gained from being a Lowlife, specifically Sleight of Hand, Stealth and Thieves’ Tools. Furthermore, with a high Dexterity, you boost your Armor Class (AC) as well as your Initiative or the chances of going first in combat. As I mentioned earlier, it increases your chances of hitting and damaging enemies with Dexterity-based Weapons. The Ranger’s primary Ability is Dexterity. ![]() In this guide, I’ll be making use of the Point Buy Ability Generation System instead of Dice Rolls so I can control the points I allot for each Ability. Because of this, you act like a Rogue who can easily disarm traps and open locks, which is essential considering that there are a lot of these in the game. Surprise Attacks prevent enemies from attacking your party at the first round of every encounter, enabling you to deal as much damage as you can at the beginning of combat.Īdditionally, with Lowlife, you also gain the Burglary Feature, which makes you skilled in using Thieves’ Tools. ![]() Sleight of Hand allows you to trick targets or to steal from them if you want, while Stealth guarantees that you trigger Surprise Attacks. The first two Skills are relevant even if the latter isn’t since you won’t be investing in Charisma. This grants you Proficiency in Sleight of Hand, Stealth and Deception. Meanwhile, Constitution makes them more durable.įor the Background, I recommend choosing Lowlife. Dexterity is needed to increase the chances of hitting and severely harming enemies with Dexterity-based Weapons. The additional +1 to Dexterity and Constitution benefit this Class greatly. Out of all the races, Humans make the best Rangers because they receive +1 to all of their Ability Scores. In this section, we’ll discuss the best Ranger’s Ancestry, Background, Abilities, Skills, and Language to choose in Character Creation. Because of this, your enemies won’t be able to attack in the first round of combat, which can be a huge benefit to your group. You’ll also perform Surprise Attacks in order to gain the upper hand right from the start. Furthermore, in every encounter, you’ll be utilizing Hunter’s Mark to increase the damage you inflict. Their Proficiency with Simple and Martial Weapons enable them to adapt to different forms of Combat, may it be Ranged or Melee focused.Īs a Hunter Ranger, you’ll focus on Dexterity and Constitution to improve your hit chances and damage dealt with Ranged Weapons predominantly, and to increase your HP. Because of their efficient speed and Stealth prowess, they are ruthless to fight against. They make use of their familiarity with nature by casting Spells that harness its power while tracking their enemies aggressively. Rangers are warriors of the wild who hunt monsters that run rampant and threaten their habitat. Solasta Crown of the Magister Ranger Build Guide: Hunter If you’ve been looking for a way to play as a Ranger specializes in wielding Ranged Weapons with deadly precision, then this Guide is for you. In this Solasta Crown of the Magister Ranger Guide I’m going to discuss my Hunter Ranger Build, and show you what works in terms of choosing the best Ancestry or Race, Background, Abilities and a lot more.
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